So, this is probably a pretty odd time to start writing a devBlog. It’s already almost the end of the semester, and I have plenty of other work to be doing.
Maybe I should back up a bit.
I’m currently doing my capstone project for Game Design at Swinburne university. I’m in a group with seven other students, and we are all making a game together that is going to be on display at PAX Australia in late October.
As you can see from the title, as I write this post, it is the end of week 11 of semester 1.
There are 161 days until PAX.
We .. are not having a smooth run so far. There has been considerable difficulty in deciding on a direction for our game, and I have ended up in a leadership role that I don’t think I’ve done a particularly great job in so far.
Now, there has obviously already been 11 weeks of development, so I’m going to write up a post soon that will detail what has happened so far to bring you up to speed. But, to be honest, I only really started this cos I was waiting for something to download.
I’m going to use this devblog to write up reflections at the end of each week, and record/share the experience of putting our game together. I’m going to do my best to stick to a schedule, and provide an honest and open reflection on what has happened each week.
Stick around.