Where possible I have provided links to download or play these games.
Level Squared
In Level Squared you jump around with an electric burning heart as you project blocks and change reality to solve the puzzles in your world.
Level Squared was created during the second half of 2017. It was shown at PAX Australia in October 2017 and won Best Student Game in the 2017 Game Awards.
It is currently in development for a full release in early 2018. You can download a demo from Itch.io.
For Level Squared I was Producer, as well as QA Lead.
LonelyAstronaut95
LonelyAstronaut95 was created at Global Game Jam 2018. I was Producer.
LonelyAstronaut95 is stranded far from home. They don’t know any of the surrounding civilisations and are too far from home to communicate. Desperate for friendship, their only method of interaction with the outside universe is via a social media device – using a language that they do not know.
You can play LonelyAstronaut95 in your browser.
OmniVS
OmniVS was created during the 2016 Swinburne Summer Game Jam. In OmniVS you play as rival galaxies, seeking to dominate the steadily shrinking universe. Use matter created in galactic collisions to diminish your rivals, while increasing your own mass until only you remain!
I was a Designer on OmniVS.
OmniVS is available to download and play on itch.io.
Will Never Died
Will Never Died was an Alternate Reality Game created and run at Swinburne University in 2016. I explored to case of William Kelly-Hall, a university student who disappeared in 2014.
In 2016, he began to contact players from his Facebook account, sending them on a mission to discover what had really happened to him two years prior.
Players learned the mysterious history of Swinburne, and uncovered a conspiracy that lead to places they had never expected to go.
Bootleg
Bootleg is a board game for 3-4 players. Take on the role of lawbreaking gangsters in 1920s prohibition-era Chicago. conquer territory, establish speakeasys and breweries and ship your booze across town, all while avoiding government agents and rival gangsters.
I was Designer and Production Manager for the creation of Bootleg.
Bootleg was created in 2015. I have the prototype in my house. If you ask nicely I will let you play it.
Light My Way
Light My Way was created in 2016. It is a 2D puzzle platformer starring a firefly that has been trapped underground. You are only able to navigate by your own light, however, that will also attract the attention of hostile creatures.
I was programmer and producer on Light May Way.
Babel
Babel is a twine game that tells the story of an ill-fated archaeological expedition seeking the Tower of Babel. It is available to play on Itch.io. This was a solo project.
FourShadow
FourShadow was created during first semester of 2017. It was ultimately discontinued.
In FourShadow you took on the role of a young girl who has lost her shadow and gained the ability to enter the shadow world, where shadows became solid surfaces.